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SCP - Containment Breach Wiki
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==Command Table== {| border="2" cellpadding="1" cellspacing="1" class="wikitable" |+ ! class="header" |Command ! class="header" style="width:130px;" |Parameters ! class="header" |Description |- | style="text-align:center;" |<code>help</code> | style="text-align:center;" |String | style="text-align:center;" |If 'string' equals "1", displays a list of commands that can be used. If 'string' equals "2", displays the second part of the command list. If 'string' equals another command, displays help for that command if it's available. |- | style="text-align:center;" |<code>096state</code> | style="text-align:center;" |None | style="text-align:center;" |Prints [[SCP-096]]'s position, idle Boolean, and state if it has spawned. |- | style="text-align:center;" |<code>reset096</code> | style="text-align:center;" |None | style="text-align:center;" |Resets [[SCP-096]] back its idle, sitting down state. |- | style="text-align:center;" |<code>106speed</code> | style="text-align:center;" |Float | style="text-align:center;" |Sets [[SCP-106]]'s movement speed. Default is 0.01. |- | style="text-align:center;" |<code>106state</code> | style="text-align:center;" |None | style="text-align:center;" |Prints [[SCP-106]]'s position, idle Boolean, and state. |- | style="text-align:center;" |<code>enable106</code> | style="text-align:center;" |None | style="text-align:center;" |Enables [[SCP-106]] if it's either been disabled or contained. |- | style="text-align:center;" |<code>disable106</code> | style="text-align:center;" |None | style="text-align:center;" |Disables [[SCP-106]]. Has the same function as containing it. |- | style="text-align:center;" |<code>173state</code> | style="text-align:center;" |None | style="text-align:center;" |Prints [[SCP-173]]'s position, idle Boolean, and state. |- | style="text-align:center;" |<code>173speed</code> | style="text-align:center;" |Float | style="text-align:center;" |Sets [[SCP-173]]'s movement speed. Default is 0.35. |- | style="text-align:center;" |<code>enable173</code> | style="text-align:center;" |None | style="text-align:center;" |Enables [[SCP-173]] if it's already been disabled. |- | style="text-align:center;" |<code>disable173</code> | style="text-align:center;" |None | style="text-align:center;" |Disables [[SCP-173]]. Has the same function as the [[Nine-Tailed Fox|MTF]] placing it into containment |- | style="text-align:center;" |<code>halloween</code> | style="text-align:center;" |None | style="text-align:center;" |Replaces [[SCP-173]]'s default texture with a jack-o-lantern-like texture. |- | style="text-align:center;" |<code>asd</code> | style="text-align:center;" |None | style="text-align:center;" |General purpose debug command. Sets wireframe, godmode and noclip to on. Sets camerafog to 15 20. |- | style="text-align:center;" |<code>asd2</code> | style="text-align:center;" |None | style="text-align:center;" |Sets godmode and infinite [[SCP - Containment Breach#Sprinting|stamina]] to on. Disables [[SCP-173]] and contains [[SCP-106]]. |- | style="text-align:center;" |<code>gamma</code> | style="text-align:center;" |Integer | style="text-align:center;" |Sets the gamma correction. Should be set to a value between 0.0 and 2.0. |- | style="text-align:center;" |<code>camerafog</code> | style="text-align:center;" |CameraFogNear Float<br> CameraFogFar Float | style="text-align:center;" |Sets the draw distance of the fog. The fog begins at 'CameraFogNear' units away from the camera and becomes completely opaque at 'CameraFogFar' units away from the camera. Example: <code>camerafog 5 15</code> |- | style="text-align:center;" |<code>camerapick</code> | style="text-align:center;" |None | style="text-align:center;" |Prints the texture name and coordinates of the model the camera is pointing at. |- | style="text-align:center;" |<code>status</code> | style="text-align:center;" |None | style="text-align:center;" |Prints player, camera, and room information. |- | style="text-align:center;" |<code>debughud</code> | style="text-align:center;" |String | style="text-align:center;" |If 'string' is equal to "on", "1", or "true", turns the debughud on. If 'string' is equal to "off", "0", or "false", turns the debughud off. The debughud displays status information about [[Class-D Personnel#D-9341|the player]], [[SCP-173]], [[SCP-106]], [[SCP-096]] if spawned, the current room event, and all currently spawned [[Nine-Tailed_Fox|MTF units]]. |- | style="text-align:center;" |<code>godmode</code> | style="text-align:center;" |String | style="text-align:center;" |If 'string' is equal to "on", "1", or "true", turns godmode on. If 'string' is equal to "off", "0", or "false", turns godmode off. If 'string' equals anything else, toggles godmode. Godmode prevents [[Class-D Personnel#D-9341|the player]] from dying, prevents SCP-106 from taking them to the Pocket Dimension, and protects the player from any gunshot wound fired by guards, Nine-Tailed Fox, or helicopters. Bleed-related damage caused by SCPs, such as SCP-939 or SCP-966, is still possible however, and SCP-049 briefly blurs the player's vision even if his touch can do nothing to them in this state. |- | style="text-align:center;" |<code>noclip<br />fly</code> | style="text-align:center;" |String | style="text-align:center;" |If 'string' is equal to "on", "1", or "true", turns noclip on. If 'string' is equal to "off", "0", or "false", turns noclip off. If 'string' equals anything else, toggles noclip. Noclip allows [[Class-D Personnel#D-9341|the player]] to fly through the game without any form of collision. |- | style="text-align:center;" |<code>noclipspeed</code> | style="text-align:center;" |Float | style="text-align:center;" |Sets the movement speed multiplier of [[Class-D Personnel#D-9341|the player]] during noclip to 'Speed' |- | style="text-align:center;" |<code>infinitestamina<br />infstam</code> | style="text-align:center;" |String | style="text-align:center;" |If 'string' is equal to "on", "1", or "true", turns infinite[[SCP - Containment Breach#Sprinting|stamina]] on. If 'string' is equal to "off", "0", or "false", turns infinitestamina off. If 'string' equals anything else, toggles infinitestamina. |- | style="text-align:center;" |<code>notarget</code> | style="text-align:center;" |String | style="text-align:center;" |If 'string' is equal to "on", "1", or "true", turns notarget on. If 'string' is equal to "off", "0", or "false", turns notarget off. If 'string' equals anything else, toggles no target. Disables every NPC's ability to target [[Class-D Personnel#D-9341|the player]], essentially making them invisible. |- | style="text-align:center;" |<code>stopsound<br />stfu</code> | style="text-align:center;" |None | style="text-align:center;" |Stops all currently playing sounds. |- | style="text-align:center;" |<code>showfps</code> | style="text-align:center;" |None | style="text-align:center;" |Toggles the FPS counter. |- | style="text-align:center;" |<code>heal</code> | style="text-align:center;" |None | style="text-align:center;" |Removes all [[SCP - Containment Breach#Injury System|injuries and blood loss]] from [[Class-D Personnel#D-9341|the player]]. Does not have an effect on a [[SCP-008]] based infection. |- | style="text-align:center;" |<code>kill<br />suicide</code> | style="text-align:center;" |None | style="text-align:center;" |Kills the player, bypassing Godmode. Sets the [[Death Messages|death message]] to one of the following: *''<code>[REDACTED]</code>'' *''Subject D-9341 found dead in Sector <code>[REDACTED]</code>. The subject appears to have attained no physical damage, and there is no visible indication as to what killed him. Body was sent for autopsy.'' *''EXCP_ACCESS_VIOLATION'' *''Subject D-9341 found dead in Sector <code>[REDACTED]</code>. The subject appears to have scribbled the letters "kys" in his own blood beside him. No other signs of physical trauma or struggle can be observed. Body was sent for autopsy.'' |- | style="text-align:center;" |<code>revive<br />undead<br />resurrect</code> | style="text-align:center;" |None | style="text-align:center;" |Revives [[Class-D Personnel#D-9341|the player]]. Does not have any effect on injuries, bloodloss or [[SCP-008]] infection. Disables godmode and noclip. |- | style="text-align:center;" |<code>infect</code> | style="text-align:center;" |Float | style="text-align:center;" |Sets the [[SCP-008]] based infection on [[Class-D Personnel#D-9341|the player]] to 'Infect' (Has valid range of 0 - 91, anything outside of this has a high chance of causing a MAV<ref name="mav">Memory access violation.</ref>). |- | style="text-align:center;" |<code>injure</code> | style="text-align:center;" |Float | style="text-align:center;" |Sets [[Class-D Personnel#D-9341|the player]]'s [[SCP - Containment Breach#Injury System|injury level]]. (Has valid range of 1 - 5.) Higher injury levels induce blood loss and slower movement. Any value higher than 5 will kill the player. |- | style="text-align:center;" |<code>sanic</code> | style="text-align:center;" |None | style="text-align:center;" |Toggles the "increased speed followed by death" mode used for certain items, displaying "''GOTTA GO FAST''" when enabled, and "''WHOA SLOW DOWN''" when disabled. |- | style="text-align:center;" |<code>spawn</code> | style="text-align:center;" |String Integer | style="text-align:center;" |Spawns a new instance of 'string' 0.2 units above [[Class-D Personnel#D-9341|the player]]. Sets the NPC's state to 'integer'. {{Main|Console#NPC Types|NPC Types}} |- | style="text-align:center;" |<code>spawnitem</code> | style="text-align:center;" |String | style="text-align:center;" |Spawns a new [[Items|item]] at [[Class-D Personnel#D-9341|the player]]'s coordinates. Values for items are identical to the name they display in the inventory or their "tempname". Some items will require you to type in their [[#Item Types|template name]] as some of them can have the same name when viewed in the inventory. For example, if 'string' is equal to "Eyedrops", it will spawn the [[Items#Eyedrops|"Fine" eyedrops]]. However, to spawn the "Very Fine" variant of eyedrops, the "tempname" is needed, in this case it would be "supereyedrops". {{Main|Console#Item Types|Item Types}} |- | style="text-align:center;" |<code>ending</code> | style="text-align:center;" |String | style="text-align:center;" |Immediately brings up the specified ending screen with the appropriate dialogue. If no ending is specified, a default ending screen will appear. {{Main|Console#Ending Types|Ending Types}} |- | style="text-align:center;" |<code>toggle_warhead_lever</code> | style="text-align:center;" |None | style="text-align:center;" |Toggles the lever in the [[Heavy Containment Zone#Warhead Room|warhead room]], affecting the game's [[Plot#Endings|ending]]. |- | style="text-align:center;" |<code>unlockexits</code> | style="text-align:center;" |String | style="text-align:center;" |Unlocks the site's exits. If 'string' is set to "a" [[Gate A]] will unlock, if it is set to "b" [[Gate B]] will unlock and inputing anything else will unlock both gates. |- | style="text-align:center;" |<code>teleport</code> | style="text-align:center;" |String | style="text-align:center;" |Teleports [[Class-D Personnel#D-9341|the player]] to the room they input. {{Main|Console#Room Types|Room Types}} |- | style="text-align:center;" |<code>tp</code> | style="text-align:center;" |String | style="text-align:center;" |Teleports [[Class-D Personnel#D-9341|the player]] to the MTF NPC defined as the "leader". |- |- | style="text-align:center;" |<code>tele</code> | style="text-align:center;" |Float Float Float | style="text-align:center;" |Teleports [[Class-D Personnel#D-9341|the player]] to specified coordinates(xyz). |- | style="text-align:center;" |<code>playmusic</code> | style="text-align:center;" |String | style="text-align:center;" |Plays .ogg/.wav music files from the directory <code>SCP - Containment Breach/SFX/Music/custom/</code>. The file's extension must be specified. Using this command without specifying a file will cause any currently playing custom music to stop. |- | style="text-align:center;" |<code>weed<br />scp-420-j<br />420</code> | style="text-align:center;" |None | style="text-align:center;" |Spawns 20 [[Joke SCPs#SCP-420-J|SCP-420-J]] instances in a circle around the player. These instances have a 50% chance of being a [[Items#Joint/Smelly Joint/Cigarette|Joint]], rather than SCP-420-J. |- | style="text-align:center;" |<code>wireframe</code> | style="text-align:center;" |String | style="text-align:center;" |If 'string' is equal to "on", "1", or "true", turns wireframe on. If 'string' is equal to "off", "0", or "false", turns wireframe off. If 'string' equals anything else, toggles wireframe. Wireframe allows only the edges of models to be rendered. |- | style="text-align:center;" |<code>pumpkin<br />spawnpumpkin</code> | style="text-align:center;" |None | style="text-align:center;" |What pumpkin? |- | style="text-align:center;" |<code>jorge</code> | style="text-align:center;" |None | style="text-align:center;" |Outputs the message "''[[:File:Jorge.png|JORGE]] HAS BEEN EXPECTING YOU''". |- | style="text-align:center;" |<code>spawnradio</code> | style="text-align:center;" |None | style="text-align:center;" |Spawns a [[Radio]] at player's position. This radio has electricity, although there is no battery in radio. |- | style="text-align:center;" |<code>spawnnvg</code> | style="text-align:center;" |None | style="text-align:center;" |Spawns a [[Items#Night Vision Goggles|Night Vision Goggles]] at player's position. |- | style="text-align:center;" |<code>spawnnav</code> | style="text-align:center;" |None | style="text-align:center;" |Spawns a [[S-Nav#S-Nav Ultimate|S-Nav Ultimate]] at player's position. |- | style="text-align:center;" |<code>teleport173</code> | style="text-align:center;" |None | style="text-align:center;" |Teleports [[SCP-173]] to player's position if SCP-173 is not re-contained. |- | style="text-align:center;" |<code>teleport106</code> | style="text-align:center;" |None | style="text-align:center;" |Teleports [[SCP-106]] to player's position if SCP-106 is not re-contained. |- | style="text-align:center;" |<code>spawnparticles</code> | style="text-align:center;" |Integer | style="text-align:center;" |Spawns a particle at player's position according to ID. |- | style="text-align:center;" |<code>giveachievement</code> | style="text-align:center;" |Integer | style="text-align:center;" |Gives a achievement to player according to ID. |- | style="text-align:center;" |<code>427state</code> | style="text-align:center;" |Float | style="text-align:center;" |Set holding time of scp427, no parameter will set with max value. |- | style="text-align:center;" |<code>setblinkeffect</code> | style="text-align:center;" |BlinkEffect: Float<br/>BlinkEffectTimer: Float | style="text-align:center;" |BlinkEffect will effect the speed of blink, BlinkEffectTimer will decide the duration of BlinkEffect. |- | style="text-align:center;" | <code>vomit</code> | style="text-align:center;" |Float | style="text-align:center;" |D-9341 starts vomiting. During this character becomes injured, loses blood, increases speed of blinking, stamina consumption rate increases, eyes of D-9341 becomes blurry. |}
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