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SCP - Containment Breach Wiki
Official wiki
86
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Recent changes
Random page
About us
Guidelines
Containment Breach
SCP-087-B
Version history
Administrators
SCPs
SCP-173
SCP-106
SCP-096
SCP-049
SCP-079
SCP-939
SCP-895
More...
Rooms
Light Containment
Heavy Containment
Entrance Zone
Pocket Dimension
Gate A
Gate B
More...
Items
Gas Mask
Keycards
Documents
S-Nav
Radio
More...
More
Characters
Guards
Nine-Tailed Fox
Scientists
Class-Ds
More...
Gamepedia
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===Blinking=== [[File:Blink icon.png]] The main mechanic of ''SCP - Containment Breach'' is '''blinking'''. Blinking is measured by the blink bar on the HUD. When the blink meter depletes completely, the player will forcibly blink, causing their vision to go black for a brief moment. It is important to keep in mind when encountering SCP-173, as it can get closer to the player between blinks. The player can blink manually by pressing the spacebar, as well as shut their eyes for an extended period of time by holding down the key. It should also be noted that if the player is being stalked by [[SCP-372]], they can see it skitter by in the corners of their field of vision when blinking. Decontamination gas appears throughout the game, and causes the player to blink at a faster rate due to agitation of the eyes. The player should wear a [[Items#Gas Mask|gas mask]] in order to keep their eyes from burning. While the effects of the gas wear off, SCP-173 tends to spawn in places where this gas appears. Thus, the player should be cautious if they are running blindly through the gas. In contrast, the player can also find [[Items#ReVision Eyedrops|ReVision eyedrops]], which slows down the depletion of the blink bar for a period of time. These can be upgraded using [[SCP-914]]'s "Fine"/"Very Fine" settings, resulting in [[Items#Eyedrops|eyedrops]]. The "Fine" eyedrops increase the duration of the effect; however, the resulting eyedrops from the "Very Fine" setting will cause the player to stop blinking altogether for a significant amount of time, causing their eyes to hurt and even blinding the player for a moment.
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